Wild Rift Patch 5.0A Notes - Celebrate the Year of the Dragon 3z5v60
2024-02-01 34y4i

League of Legends: Wild Rift
- #Wild Rift Patch 5.0A
- # Talon in Wild Rift
- # Lunar Extravaganza Wild Rift
- # Arena Mode Wild Rift
- # Wild Rift Champion Updates
- # Wild Rift New Skins
- # Year of the Dragon Event
February will be a big month for us, and likewise, we got a big patch for you!
February is a month to celebrate family, friends, and DRAGONS! us and celebrate how you want, with a new champion, with the new event, or on Arena. That’s right Arena is back! Sit down, grab a drink, and welcome to Patch 5.0A!
Reminder: content will be released throughout the patch.
NEW 3m692m
NEW CHAMPIONS 465956
TALON, THE BLADE’S SHADOW 5o1an
Talon is the knife in the darkness, a merciless killer able to strike without warning and escape before any alarm is raised. He carved out a dangerous reputation on the brutal streets of Noxus, where he was forced to fight, kill, and steal to survive. Adopted by the notorious Du Couteau family, he now plies his deadly trade at the empire's command, assassinating enemy leaders, captains, and heroes… as well as any Noxian foolish enough to earn the scorn of their masters.
Talon will be released on February 23 at 00:01 UTC.
EVENTS 4kv64
LUNAR EXTRAVAGANZA: YEAR OF THE DRAGON 5k4k1p
Happy Year of the Dragon! It’s a big year for our boy Aurelion Sol so be on the lookout for the Lunar Guardian event where you can get the Lunar Guardian skin for him, completely FREE! With the Lunar Extravaganza event, we will also be giving out 3 chromas. , play a game, and send red pockets to your friends for a chance to get some poro energy or even a skin!
The Lunar Extravaganza event begins February 8 at 00:01 UTC
GAMEMODE 3s46k
ARENA 1y714f
You asked for it, and we delivered. Arena is back (soon™).
Arena will be back on February 2 at 00:01 UTC
CHAMPION CHANGES 4fq73
GAREN 28171n
Baron Laners these days have a wide variety of items to choose from depending on their lane match-up. This puts Garen in a tricky spot as he no longer has the early game pressure he used to exert. We’re giving him a little boost in damage to make sure his sword stays sharpened.
DECISIVE STRIKE-
- Damage: 30/70/110/150 + 40% Attack Damage → 40/80/120/160 + 40% Attack Damage
JUDGMENT-
- Damage per on-hit: 11/14/17/20 + 30%/35%/40%/45% Attack Damage → 12/16/20/24 + 30%/35%/40%/45% Attack Damage
AURELION SOL 3b75k
It’s easy to make the wrong turn on Aurelion Sol. You could say… he’s a little hard to drive. We’re going to optimize his maneuverability during Astral Flight so you can make sick plays while staying on track.
ASTRAL FLIGHT-
- Optimized maneuverability
SYNDRA 4wh1k
Syndra hasn’t been able to show off her full prowess during the early game. We’ve tweaked some of her numbers so she can really shine.
BASE STATS-
- Base Health: 540 → 570
DARK SPHERE-
- Damage: 70/110/150/190 + 55% Ability Power → 70/115/160/205 + 65% Ability Power
ZYRA 624a17
We’re adjusting the health of Zyra’s plants and buffering the damage to make sure she’s impactful in the early game. It’s never too early to start priming your garden.
GARDEN OF THORNS-
- Health of Thorn Spitter: (20 - 160) + 35% Ability Power → (20 - 272) + 25% Ability Power
DEADLY SPINES-
- Damage: 60/110/160/210 + 50% Ability Power → 70/125/180/235 + 50% Ability Power
ZIGGS 2x2j4l
Ziggs’ bombs aren’t making the impact we had hoped. These changes will ensure that he will be popping enemies and turrets alike.
SHORT FUSE-
- Damage to turret: 15% → 24%
- Empowered damage of Bouncing Bomb to turret: 20% → 32%
BOUNCING BOMB-
- Damage: 65/130/195/260 + 65% Ability Power → 70/135/200/265 + 65% Ability Power
- Cooldown: 7.5/6.5/5.5/4.5s → 6/5.5/5/4.5s
SIVIR 2h5v6v
We’ve tweaked the damage ratio of Ricochet so Sivir can perform well even from behind, while her enemies are still able to find counterplay when she is ahead.
RICOCHET-
- Damage: 22%/24%/26%/28% Attack Damage → 8/10/12/14 + 15%/17%/19%/21% Attack Damage
FIZZ 1ul2o
Fizz has been making a big splash. These changes will let his opponent come up for air, especially in late-game team fights.
URCHIN STRIKE-
- Damage: 20/40/60/80 + 55% Ability Power + 100% Attack Damage → 20/40/60/80 + 50% Ability Power + 100% Attack Damage
RENDING WAVE-
- Empowered basic attack: 50/75/100/125 + 50% Ability Power → 50/75/100/125 + 45% Ability Power
TWITCH 1421g
Like Fizz, Twitch has been running circles around his opponents. These adjustments will ensure he’s not bulldozing through early and mid-game team fights.
BASE STATS-
- Base Attack Damage: 58 → 54
- Attack Damage per level: 4.5 → 3.5
SPRAY AND PRAY-
- Bonus Attack Damage gained: 25/40/55 → 20/35/50
YUUMI 1d2wq
Your best friend in the Dragon Lane is getting some changes. With a new ive and some tweaks to her ratios, she will be able to zoom faster and longer with her bestie!
BOP 'N' BLOCK-
- [New] Yuumi's attacks and abilities against enemy champions grant her a shield, which also takes effect when Yuumi is Attached
- Shield value: 35 + 25 per level + 25% Ability Power → 50 + 10 per level + 25% Ability Power
- Cooldown: 18/15/12/9s (growth at 1/5/9/13 levels) → all levels 18s
YOU AND ME!-
- Adaptive power: 7.5/9/10.5/12 + 8/11/14/17% bonus Attack Damage of Yuumi’s allies or 15/18/21/24 + 8/11/14/17% Ability Power of Yuumi’s allies → 8/14/20/26 + (5 + 0.25 per level)% bonus Attack Damage or 16/28/40/52 + (5 + 0.25 per level)% bonus Ability Power
- Yuumi changes will go live on February 14 00:01 UTC
ARAM CHANGES 5q3qj
EXPAND TO SEE MORE 4s294h
SIVIR 2h5v6v
Damage: 0% → 15%
ZYRA 624a17
Damage: 0% → -10%
RENGAR 3sz6o
Damage: 20% → 10%
SAMIRA 6v6n6v
Damage received: -8% → 0%
JANNA i2h5h
Shield effect: 0% → -15%
Healing effect: 0% → -15%
GRAVES 4y1z2q
Damage: 0% → +10%
FIDDLESTICKS 534h2t
Damage received: 0% → -10%
ZERI 1321k
Damage: 0% → +10%
Damage received: 0% → -5%
LILLIA 2x5t2q
Damage: 0% → +5%
Damage received: -5% → -10%
ARENA 1y714f
HEXTECH AUGMENT 3y326m
TANK IT OR LEAVE IT (GOLD) 556769
You can resist Crit based to your Crit rate (maximum 60%), receiving less damage (by 40%) while gaining Crit rate
- Crit rate: 10% → 15%
LIGHTNING STRIKES (GOLD) 405c3c
Gain bonus Attack Damage according to your own Attack Speed (gain 2 AD per 0.1 Attack Speed)
- AD gained per 0.1 Attack Speed: 2 → 1.5
MECHANICS 4w30h
CHAMPION CAMEOS 5lr5t
- Champion Cameos will show up in the battlefield during Round 2, 7, and then again in every round after 7.
CHAMPION ABILITY CHANGES 4h1747
NASUS 93n2u
(1) Siphoning Strike
- ive stacks added per round: 25 → 30
KATARINA 4mx6m
(1) Bouncing Blade
- Cooldown changed to 6s
(2) Preparation
- Cooldown changed to 4s
THRESH o2t6d
(P) Damnation
- ive stacks added per round 3 → 5
BRAUM 2ml5k
(P) Concussive Blows
- ive Cooldown changes 8s → 4s
GRAGAS 1a6863
(3) Body Slam
- Cooldown reduction: 3s → 1.5s when successfully hit enemy targets
-
- We noticed that Gragas can continuously body slam opponents with the right hextechs, leaving little room for counterplay. Now he will need more Augments to be able to do that. We are keeping an eye on this and will adjust accordingly.
RENGAR 3sz6o
(2) Battle Roar
- Health regeneration ratio 60% → 50%
CHAMPION BASE STAT ADJUSTMENTS 5u6by
BUFF 1n5l3q
- Evelynn
- Garen
- Nasus
- Draven
- Kha’zix
- Katarina
- Sion
- Galio
- Thresh
- Malphite
- Pyke
- Braum
NERF a3e30
- Vayne
- Brand
- Gwen
- Nami
- Ziggs
- Varus
- Sivir
ZED 47295u
- + 15% bonus damage
- + 15% damage reduction
- + 1% bonus health regeneration
- + 1% bonus shield effect
GAMEPLAY CHANGES 32d3k
ITEMS 4p4t69
TITANIC HYDRA 5q1t4k
We’ve buffed the shockwave range of Titanic hydra so it can be more effective in team fights.
Cleave
- Range of the shockwave: 500 → 550
HEARTSTEEL 1w6r3a
We’re making it easier to gain charges on Heartsteel so it can have a bigger impact in gameplay.
Colossal Consumption
- Time for charging the huge strike: 3s → 2.5s
STRATEGIC POINT 6a1l53
We are optimizing the trigger conditions of Strategic Points to make it more difficult to trigger.
MATCHMAKING OPTIMIZATION 66s1s
We’re increasing the weight of winning/losing games relative to the other factors. Game outcome will be a more significant determinant for future matchmaking accuracy. This should optimize matchmaking mechanism for edge cases.
SKINS 6h2e22
Dragon Lantern (Special Edition) Graves Releasing February 8 @ 00:01 UTC |
Dragon Lantern Aatrox Releasing February 8 @ 00:01 UTC |
---|---|
Dragon Lantern Graves Releasing February 8 @ 00:01 UTC |
Dragon Lantern Thresh Releasing February 8 @ 00:01 UTC |
Dragon Lantern Zeri Releasing February 8 @ 00:01 UTC |
Dragon Lantern Zyra Releasing February 8 @ 00:01 UTC |
Prestige Dragon Lantern Aatrox Releasing February 8 @ 00:01 UTC |
Guqin Sona Releasing February 14 @ 00:01 UTC |
Loverstruck Ezreal Releasing February 14 @ 00:01 UTC |
Lovestruck Lux Releasing February 14 @ 00:01 UTC |
High Noon Katarina Releasing February 23 @ 00:01 UTC |
High Noon Leona Releasing February 23 @ 00:01 UTC |
High Noon Samira Releasing February 23 @ 00:01 UTC |
High Noon Talon Releasing February 23 @ 00:01 UTC |
High Noon Twitch Releasing February 23 @ 00:01 UTC |
Prestige High Noon Lucian Releasing February 23 @ 00:01 UTC |
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